NS2: Combat on Steam

NS2: Combat is a powerful twitch-shooter where space marines battle aliens through a competitive mixture of MOBA & FPS playstyles. Are you ready?

NS2: Combat 9.12.2015 Update & Price Reduction!

Good news everyone! Update 9.12.2015 has gone live! This update is a complete overhaul of NS2: Combat. We’ve also released a new map with the patch: Legacy! Some of the more notable balance changes we’ve made are how XP is rewarded and how the armor on the Hive and CC now functions. Prior to this update XP was rewarded on the kill. The player who made the kill got the majority of XP, while any other players who may have dealt damage to the killed player received a far smaller amount of XP as an “assist”. This system has been replaced with a streaming XP system, meaning you are immediately rewarded XP for each point of damage that you inflict. The player who makes the kill still gets a small XP bonus. This keeps the game play fast paced and reduces the level gap between rookies and experienced players, without punishing either player.

The next big change we made is how armor functions for the Hive and CC. Pre-patch the armor on both command structures would prevent 100% of all damage dealt while any amount of armor remained on said structure. What we’ve done is allowed a small amount of damage through the armor; regardless of how much armor remains. Gone are the days of hour long stalemates!

Along with these two amendments, we’ve revisited every aspect of Combat and re-balanced, fixed, and pretty much made everything more awesome! The changelog is pretty massive, so head over to our Steam page to check out the full list of changes! If you haven’t played Combat in awhile, now is the time to drop in on one of our scheduled public free online games and try out the changes and the new map: Legacy for yourself!

Good news everyone! Update 9.12.2015 has gone live!

This update is a complete overhaul of NS2: Combat. We’ve also released a new map with the patch: Legacy! Some of the more notable balance changes we’ve made are how XP is rewarded and how the armor on the Hive and CC now functions. Prior to this update XP was rewarded on the kill. The player who made the kill got the majority of XP, while any other players who may have dealt damage to the killed player received a far smaller amount of XP as an “assist”. This system has been replaced with a streaming XP system, meaning you are immediately rewarded XP for each point of damage that you inflict. The player who makes the kill still gets a small XP bonus. This keeps the game play fast paced and reduces the level gap between rookies and experienced players, without punishing either player.

The next big change we made is how armor functions for the Hive and CC. Pre-patch the armor on both command structures would prevent 100% of all damage dealt while any amount of armor remained on said structure. What we’ve done is allowed a small amount of damage through the armor; regardless of how much armor remains. Gone are the days of hour long stalemates!

Along with these two amendments, we’ve revisited every aspect of Combat and re-balanced, fixed, and pretty much made everything more awesome! The changelog is pretty massive, so head over to our Steam page to check out the full list of changes! If you haven’t played Combat in awhile, now is the time to drop in on one of our scheduled public free online friv games and try out the changes and the new map: Legacy for yourself!

Follow our Steam page to keep up-to-date on what’s coming and to make sure you get all of our scheduled public game announcements!